Work at Play Buzz

Knowledge Partners with Work at Play to Develop New Website

September 30, 2009 - Jordan Willms

Knowledge Partners with Work at Play to Develop New Website

Burnaby, B.C. – Knowledge has selected Vancouver digital agency Work at Play to design and develop its new website Knowledge.ca. “Knowledge.ca will provide an interactive experience that is delightful and useful, connecting British Columbians to their world in new ways,” says Rudy Buttignol, President and CEO of Knowledge. “We hope to inspire users to take what they discover and ‘Pass It On’ to friends, colleagues, and family throughout the province.”

Rocky Mountain Bicycles Announces New 2010 Website

September 29, 2009 - Jordan Willms

Rocky Mountain Bicycles Announces New 2010 Website

Rocky Mountain Bicycles, maker of premium performance bicycles since 1981, is pleased to announce the launch of its new website. The launch coincides with the launch of Rocky Mountain’s 2010 lineup at the Interbike trade show in Las Vegas, Nevada.

Tools for Engagement: User Experience Offerings at Work at Play

September 22, 2009 - Lorraine Chisholm

Tools for Engagement: User Experience Offerings at Work at Play

At Work at Play we offer services that may not be top of mind when you think about designing or redesigning your site, but are key to maximizing your investment. We know that all great web sites offer both something valuable to users and a solid return on investment to your business. To achieve this value, our design team applies a well-honed skill set to craft experiences that motivate and involve your customers, fans, and site visitors. This approach supports your success through focused and productive online engagement for your customers.

Announcing BC Children’s Hospital Foundation's New Interactive Fundraising Campaign

July 23, 2009 - Jordan Willms

Announcing BC Children’s Hospital Foundation's New Interactive Fundraising Campaign

We at Work at Play and Social Signal are thrilled to announce BC Children’s Hospital Foundation's new interactive fund raising campaign. Work at Play and Social Signal partnered to create the Facebook application as well as a personalized video landing page: http://superhero.bcchf.ca/. Go check it out now, install it on Facebook and Donate!!!

Unity 3D TGIF & Workshop July 24th, 2009

July 21, 2009 - Jordan Willms

Unity 3D TGIF & Workshop July 24th, 2009

Work at Play is excited to be sponsoring and attending this upcoming not-to-be-missed event for Unity developers, those wanting to learn about Unity, and those looking to network and socialize with like-minded gaming folks. To celebrate the launch of the Vancouver Chapter of Unity Users Group, dimeRocker.com in partnership with Unity Technologies invites all local game, web, and iPhone developers to a premiere industry Unity Networking TGIF followed the next day by a Unity Skills Workshop.

WorkAtPlay.com How It Was Made: The Slide Effect

July 17, 2009 - James Andres

WorkAtPlay.com How It Was Made: The Slide Effect

The second installment in our "how it was made" series for WorkAtPlay.com. In the first part we covered flip and scale effect used on the home page. This post will dive into the slide effect used to navigate between site sections. Before we jump into the code, I was asked a few times why we didn't just use the jQuery ScrollTo to make the sliding effect.

Help! SPAM Filters Won't Let Me Credit My Client Money!!!

July 09, 2009 - Jordan Willms

Help! SPAM Filters Won't Let Me Credit My Client Money!!!

So get this: Our accountant did half-year reporting and found that one of our clients overpaid us by a few thousand dollars on one of their invoices. Naturally, I sent them an email offering them a few options for how to proceed:

  • A cheque for the balance, or
  • Some work that I knew they needed done, which would be slightly higher than what they overpaid (call it interest owed on our parts), or
  • A credit that they could use for any of our services, be it strategy, user experience, web design, or web development.

And wouldn't you know it, I've tried 6 different versions of the email and I keep getting the dreaded "Undeliverable Mail" from their postmaster. Here is the message I keep getting:

The mail server for XXXXXXXXXXXXXXXX.com does not accept E-mail that fails the WEIGHT17 spam test.

I cannot find any Google search results for "WEIGHT17 spam test". I am assuming I must have received 17 "points" off for a bunch of "shady" elements in my emails. I tried removing URLs, dollar signs ($$$) and the word "offer" but to no avail -- it keeps getting bounced. If anyone knows what the WEIGHT17 spam test is I'd love to hear it. I will keep at it. I am determined to beat this SPAM filter. Man - the hoops a guy has to jump through to give his client some $$$. I'm not selling Viagra after all. So to all the SPAM filter makers out there, please take note, sometimes offers of free money ($$$) over email really do exist. P.S. I am not afraid to pick up the phone, I am just being stubborn on this one :)

Work at Play on Virtual Goods News about Aria Partnership

May 14, 2009 - Jordan Willms

Work at Play on Virtual Goods News about Aria Partnership

Our friends at Aria were featured with us in Virtual Goods News yesterday. This was the official announcement of our partnership to further develop Velocity, the integrated virtual goods management and billing system. Check out the article on Virtual Goods News

Estimated Hours Module for ActiveCollab 2.x (UPDATED)

May 13, 2009 - Ronn Abueg

Estimated Hours Module for ActiveCollab 2.x (UPDATED)

When you are a digital agency, you have alot of choice when selecting software to keep your teams productive. There are a wealth of software choices out there, including Basecamp, Unfuddle, etc. But, we needed a solution that we could host ourselves. ActiveCollab was a perfect match for our teams. However, not everything can be perfect. ActiveCollab was missing a few features which we've been adding through its extensible architecture. Our talented developers vowed to fill that gap. One gap ActiveCollab has is a lack of estimated hours on tickets.